{"id":5172,"date":"2018-03-04T08:00:03","date_gmt":"2018-03-04T13:00:03","guid":{"rendered":"https:\/\/news.elearninginside.com\/?p=5172"},"modified":"2019-05-29T14:23:43","modified_gmt":"2019-05-29T18:23:43","slug":"assassins-creed-origins-reinventing-gamified-learning","status":"publish","type":"post","link":"https:\/\/news.elearninginside.com\/assassins-creed-origins-reinventing-gamified-learning\/","title":{"rendered":"Assassin&#8217;s Creed Origins Is Reinventing Gamified Learning"},"content":{"rendered":"<p>The term \u2018gamified learning\u2019 can mean many things. In several cases, it\u2019s just a game with some learning tacked on where a player might need to, say, answer a question to proceed to the next level. But in other cases, like <a href=\"https:\/\/news.elearninginside.com\/gamification-e-learning-modules-can-learn-video-games\/\">KFC\u2019s VR fry cook training simulation<\/a>, it&#8217;s really innovative.<\/p>\n<p>The latest version of Ubisoft\u2019s Assasin\u2019s Creed &#8212; Assassin&#8217;s Creed Origins &#8212; is going even further beyond that. While most Assassin\u2019s Creed games involve plots set in a specific time and place, lean heavily on missions and combat, and focus less on the historical backdrop, the latest version is changing that up. Assassin\u2019s Creed Origins centers around the ancient Egyptian city of Alexandria. While gameplay is much like previous versions, it also features a \u2018Discovery Mode\u2019 in which players can traverse the game\u2019s huge maps with most of the video game features removed. They will be able to go on historical tours, visit historical sites, and learn from a narrator how various features of the map were created.<\/p>\n<h1>Assassin&#8217;s Creed Origins &#8216;Discovery Mode&#8217;: A New Way to Engage with Ancient Egypt<\/h1>\n<p>This might sound gimmicky. It might remind gamers of other so-called historical games like Age of Empires, where the developers took their historical sources primarily from the children\u2019s section of libraries.<\/p>\n<p>But that is not the case. As you start the Discovery Tour, you receive the following message: \u201cWith content curated by Egyptologists and hundreds of images sourced from museums and libraries around the world, we hope to share with you the passion that inhabited us for the four years it took to develop\u00a0Assassin\u2019s Creed Origins.\u201d<\/p>\n<p>In Discovery Mode, players are free to wander about on their own, or take one of the dozens (maybe hundreds?) of guided tours. As you come to a place of interest, a narrator will inform you about the site\/artifact before which you stand and the existing source material the developers used to create it.<\/p>\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/XeRRQ7WMYk0\" width=\"560\" height=\"315\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p>The thing about Assassin\u2019s Creed Origins is that it\u2019s not just set in Alexandria. The map is <em>vast. It<\/em>\u00a0extends pretty much throughout northwest Africa, ranging south past Memphis and Giza toward the upper Nile, and going West to the Siwa and White Deserts along with the ancient region of Kyrenaika. Historical tours are available throughout each of these regions. Check out the full map <a href=\"https:\/\/assassinscreed.ubisoft.com\/game\/en-us\/game-info\/world\/\">here<\/a>.<\/p>\n<h1>Created with Help from Egyptologists<\/h1>\n<p>The mode is nothing short of a history nerd\u2019s paradise, an Egyptologist\u2019s Xanadu. PC Games <a href=\"https:\/\/www.pcgamesn.com\/assassins-creed-origins\/assassins-creed-origins-history-egyptologist\">spoke with<\/a> Egyptologist Jose Manuel Galan, who provided consulting to Ubisoft, on the subject. He believes the game could be an important first step in a learner\u2019s career.<\/p>\n<p>\u201cThe idea is that this could be a first step to appreciate history. I think you will find people in the 21st century, ask them how they got into Ancient Egypt, and they will say they loved Assassin\u2019s Creed Origins. It\u2019s a possibility. It\u2019s true that kids nowadays are very difficult to\u2026 trap, in a way, how you make them interested in what happened in Egypt 3,000 years ago. These kinds of tools may help teachers in high school to get kids interested in these studies.\u201d<\/p>\n<p>But according to Galan, the game still has its limitations.<\/p>\n<p>\u201cI have some colleagues who are concerned when fiction does not meet the information we have [of the period], but I think it is a price we can afford, [in exchange for] being present in media,\u201d Galan says. \u201cOf course, the public should know that it\u2019s fiction. Want to know what really happened, or what we think really happened? You have to read books or go on the internet. On the other hand, we have to understand that the image we have of Ancient Egypt might be as wrong as the one portrayed in videogames. We\u2019re not 100% sure what happened. Scientists and academic people should be more humble. Anything is welcome. Even the most idiotic movies &#8211; Marvel kind of things &#8211; should be welcome.\u201d<\/p>\n","protected":false},"excerpt":{"rendered":"<p>\u201cThe idea is that this could be a first step to appreciate history. I think you will find people in the 21st century, ask them how they got into Ancient Egypt, and they will say they loved Assassin\u2019s Creed Origins. It\u2019s a possibility. It\u2019s true that kids nowadays are very difficult to\u2026 trap, in a way, how you make them interested in what happened in Egypt 3,000 years ago.&#8221; &#8211; PC Games<\/p>\n","protected":false},"author":11,"featured_media":5173,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[5],"tags":[10798],"class_list":["post-5172","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-articles","tag-gamified-learning"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Assassin&#039;s Creed Origins Is Reinventing Gamified Learning - eLearningInside News<\/title>\n<meta name=\"description\" content=\"\u201cThe idea is that this could be a first step to appreciate history. It\u2019s true that kids nowadays are very difficult to\u2026 trap, in a way, how you make them interested in what happened in Egypt 3,000 years ago.&quot; - PC Games\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/news.elearninginside.com\/assassins-creed-origins-reinventing-gamified-learning\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Assassin&#039;s Creed Origins Is Reinventing Gamified Learning - eLearningInside News\" \/>\n<meta property=\"og:description\" content=\"\u201cThe idea is that this could be a first step to appreciate history. It\u2019s true that kids nowadays are very difficult to\u2026 trap, in a way, how you make them interested in what happened in Egypt 3,000 years ago.&quot; - PC Games\" \/>\n<meta property=\"og:url\" content=\"https:\/\/news.elearninginside.com\/assassins-creed-origins-reinventing-gamified-learning\/\" \/>\n<meta property=\"og:site_name\" content=\"eLearningInside News\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/elearninginside\/\" \/>\n<meta property=\"article:published_time\" content=\"2018-03-04T13:00:03+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2019-05-29T18:23:43+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/news.elearninginside.com\/wp-content\/uploads\/2018\/03\/39968929281_0186212fca_o.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1280\" \/>\n\t<meta property=\"og:image:height\" content=\"720\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Henry Kronk\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@henry_kronk\" \/>\n<meta name=\"twitter:site\" content=\"@elearninginside\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Henry Kronk\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"3 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/news.elearninginside.com\\\/assassins-creed-origins-reinventing-gamified-learning\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/news.elearninginside.com\\\/assassins-creed-origins-reinventing-gamified-learning\\\/\"},\"author\":{\"name\":\"Henry Kronk\",\"@id\":\"https:\\\/\\\/news.elearninginside.com\\\/#\\\/schema\\\/person\\\/1e85c04cd7c6505413ccb5e4cc7a72f7\"},\"headline\":\"Assassin&#8217;s Creed Origins Is Reinventing Gamified Learning\",\"datePublished\":\"2018-03-04T13:00:03+00:00\",\"dateModified\":\"2019-05-29T18:23:43+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/news.elearninginside.com\\\/assassins-creed-origins-reinventing-gamified-learning\\\/\"},\"wordCount\":687,\"commentCount\":0,\"image\":{\"@id\":\"https:\\\/\\\/news.elearninginside.com\\\/assassins-creed-origins-reinventing-gamified-learning\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/news.elearninginside.com\\\/wp-content\\\/uploads\\\/2018\\\/03\\\/39968929281_0186212fca_o.jpg\",\"keywords\":[\"gamified learning\"],\"articleSection\":[\"Articles\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\\\/\\\/news.elearninginside.com\\\/assassins-creed-origins-reinventing-gamified-learning\\\/#respond\"]}],\"copyrightYear\":\"2018\",\"copyrightHolder\":{\"@id\":\"https:\\\/\\\/news.elearninginside.com\\\/#organization\"}},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/news.elearninginside.com\\\/assassins-creed-origins-reinventing-gamified-learning\\\/\",\"url\":\"https:\\\/\\\/news.elearninginside.com\\\/assassins-creed-origins-reinventing-gamified-learning\\\/\",\"name\":\"Assassin's Creed Origins Is Reinventing Gamified Learning - eLearningInside News\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/news.elearninginside.com\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/news.elearninginside.com\\\/assassins-creed-origins-reinventing-gamified-learning\\\/#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/news.elearninginside.com\\\/assassins-creed-origins-reinventing-gamified-learning\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/news.elearninginside.com\\\/wp-content\\\/uploads\\\/2018\\\/03\\\/39968929281_0186212fca_o.jpg\",\"datePublished\":\"2018-03-04T13:00:03+00:00\",\"dateModified\":\"2019-05-29T18:23:43+00:00\",\"author\":{\"@id\":\"https:\\\/\\\/news.elearninginside.com\\\/#\\\/schema\\\/person\\\/1e85c04cd7c6505413ccb5e4cc7a72f7\"},\"description\":\"\u201cThe idea is that this could be a first step to appreciate history. It\u2019s true that kids nowadays are very difficult to\u2026 trap, in a way, how you make them interested in what happened in Egypt 3,000 years ago.\\\" - PC Games\",\"breadcrumb\":{\"@id\":\"https:\\\/\\\/news.elearninginside.com\\\/assassins-creed-origins-reinventing-gamified-learning\\\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\\\/\\\/news.elearninginside.com\\\/assassins-creed-origins-reinventing-gamified-learning\\\/\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/news.elearninginside.com\\\/assassins-creed-origins-reinventing-gamified-learning\\\/#primaryimage\",\"url\":\"https:\\\/\\\/news.elearninginside.com\\\/wp-content\\\/uploads\\\/2018\\\/03\\\/39968929281_0186212fca_o.jpg\",\"contentUrl\":\"https:\\\/\\\/news.elearninginside.com\\\/wp-content\\\/uploads\\\/2018\\\/03\\\/39968929281_0186212fca_o.jpg\",\"width\":1280,\"height\":720,\"caption\":\"source: Bago Games, Flickr.\"},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/news.elearninginside.com\\\/assassins-creed-origins-reinventing-gamified-learning\\\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/news.elearninginside.com\\\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Assassin&#8217;s Creed Origins Is Reinventing Gamified Learning\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/news.elearninginside.com\\\/#website\",\"url\":\"https:\\\/\\\/news.elearninginside.com\\\/\",\"name\":\"eLearningInside News\",\"description\":\"News for eLearning\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\\\/\\\/news.elearninginside.com\\\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"},{\"@type\":\"Person\",\"@id\":\"https:\\\/\\\/news.elearninginside.com\\\/#\\\/schema\\\/person\\\/1e85c04cd7c6505413ccb5e4cc7a72f7\",\"name\":\"Henry Kronk\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/6a8612979c6e9de062dc2b2761d5b8590a1093c981318be765d6398dba5243c1?s=96&d=mm&r=g\",\"url\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/6a8612979c6e9de062dc2b2761d5b8590a1093c981318be765d6398dba5243c1?s=96&d=mm&r=g\",\"contentUrl\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/6a8612979c6e9de062dc2b2761d5b8590a1093c981318be765d6398dba5243c1?s=96&d=mm&r=g\",\"caption\":\"Henry Kronk\"},\"description\":\"Henry Kronk began his writing career as an intern at The Burlington Free Press in Burlington, Vermont, his hometown. After studying English at McGill University in Montreal, he went to work full time as a freelancer while living abroad in countries such as Greece, New Zealand, and Vietnam. His journalism has been published by CKUT 90.3 FM, Montreal Rampage, Potent, and HNGN. He has also produced a series of audio interviews concerning Canadian poetry for Vallum: Contemporary Poetry. His latest work is Code Burst, a podcast that investigates a free coding bootcamp in the Appalachian region of the U.S. that seeks to retrain ex-coal miners for jobs in the tech industry, along with the promise learning to code offers more broadly. Email: henry@elearninginside.com\",\"sameAs\":[\"https:\\\/\\\/news.elearninginside.com\",\"https:\\\/\\\/x.com\\\/henry_kronk\"],\"url\":\"https:\\\/\\\/news.elearninginside.com\\\/author\\\/henry\\\/\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Assassin's Creed Origins Is Reinventing Gamified Learning - eLearningInside News","description":"\u201cThe idea is that this could be a first step to appreciate history. It\u2019s true that kids nowadays are very difficult to\u2026 trap, in a way, how you make them interested in what happened in Egypt 3,000 years ago.\" - PC Games","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/news.elearninginside.com\/assassins-creed-origins-reinventing-gamified-learning\/","og_locale":"en_US","og_type":"article","og_title":"Assassin's Creed Origins Is Reinventing Gamified Learning - eLearningInside News","og_description":"\u201cThe idea is that this could be a first step to appreciate history. It\u2019s true that kids nowadays are very difficult to\u2026 trap, in a way, how you make them interested in what happened in Egypt 3,000 years ago.\" - PC Games","og_url":"https:\/\/news.elearninginside.com\/assassins-creed-origins-reinventing-gamified-learning\/","og_site_name":"eLearningInside News","article_publisher":"https:\/\/www.facebook.com\/elearninginside\/","article_published_time":"2018-03-04T13:00:03+00:00","article_modified_time":"2019-05-29T18:23:43+00:00","og_image":[{"width":1280,"height":720,"url":"https:\/\/news.elearninginside.com\/wp-content\/uploads\/2018\/03\/39968929281_0186212fca_o.jpg","type":"image\/jpeg"}],"author":"Henry Kronk","twitter_card":"summary_large_image","twitter_creator":"@henry_kronk","twitter_site":"@elearninginside","twitter_misc":{"Written by":"Henry Kronk","Est. reading time":"3 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/news.elearninginside.com\/assassins-creed-origins-reinventing-gamified-learning\/#article","isPartOf":{"@id":"https:\/\/news.elearninginside.com\/assassins-creed-origins-reinventing-gamified-learning\/"},"author":{"name":"Henry Kronk","@id":"https:\/\/news.elearninginside.com\/#\/schema\/person\/1e85c04cd7c6505413ccb5e4cc7a72f7"},"headline":"Assassin&#8217;s Creed Origins Is Reinventing Gamified Learning","datePublished":"2018-03-04T13:00:03+00:00","dateModified":"2019-05-29T18:23:43+00:00","mainEntityOfPage":{"@id":"https:\/\/news.elearninginside.com\/assassins-creed-origins-reinventing-gamified-learning\/"},"wordCount":687,"commentCount":0,"image":{"@id":"https:\/\/news.elearninginside.com\/assassins-creed-origins-reinventing-gamified-learning\/#primaryimage"},"thumbnailUrl":"https:\/\/news.elearninginside.com\/wp-content\/uploads\/2018\/03\/39968929281_0186212fca_o.jpg","keywords":["gamified learning"],"articleSection":["Articles"],"inLanguage":"en-US","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/news.elearninginside.com\/assassins-creed-origins-reinventing-gamified-learning\/#respond"]}],"copyrightYear":"2018","copyrightHolder":{"@id":"https:\/\/news.elearninginside.com\/#organization"}},{"@type":"WebPage","@id":"https:\/\/news.elearninginside.com\/assassins-creed-origins-reinventing-gamified-learning\/","url":"https:\/\/news.elearninginside.com\/assassins-creed-origins-reinventing-gamified-learning\/","name":"Assassin's Creed Origins Is Reinventing Gamified Learning - eLearningInside News","isPartOf":{"@id":"https:\/\/news.elearninginside.com\/#website"},"primaryImageOfPage":{"@id":"https:\/\/news.elearninginside.com\/assassins-creed-origins-reinventing-gamified-learning\/#primaryimage"},"image":{"@id":"https:\/\/news.elearninginside.com\/assassins-creed-origins-reinventing-gamified-learning\/#primaryimage"},"thumbnailUrl":"https:\/\/news.elearninginside.com\/wp-content\/uploads\/2018\/03\/39968929281_0186212fca_o.jpg","datePublished":"2018-03-04T13:00:03+00:00","dateModified":"2019-05-29T18:23:43+00:00","author":{"@id":"https:\/\/news.elearninginside.com\/#\/schema\/person\/1e85c04cd7c6505413ccb5e4cc7a72f7"},"description":"\u201cThe idea is that this could be a first step to appreciate history. It\u2019s true that kids nowadays are very difficult to\u2026 trap, in a way, how you make them interested in what happened in Egypt 3,000 years ago.\" - PC Games","breadcrumb":{"@id":"https:\/\/news.elearninginside.com\/assassins-creed-origins-reinventing-gamified-learning\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/news.elearninginside.com\/assassins-creed-origins-reinventing-gamified-learning\/"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/news.elearninginside.com\/assassins-creed-origins-reinventing-gamified-learning\/#primaryimage","url":"https:\/\/news.elearninginside.com\/wp-content\/uploads\/2018\/03\/39968929281_0186212fca_o.jpg","contentUrl":"https:\/\/news.elearninginside.com\/wp-content\/uploads\/2018\/03\/39968929281_0186212fca_o.jpg","width":1280,"height":720,"caption":"source: Bago Games, Flickr."},{"@type":"BreadcrumbList","@id":"https:\/\/news.elearninginside.com\/assassins-creed-origins-reinventing-gamified-learning\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/news.elearninginside.com\/"},{"@type":"ListItem","position":2,"name":"Assassin&#8217;s Creed Origins Is Reinventing Gamified Learning"}]},{"@type":"WebSite","@id":"https:\/\/news.elearninginside.com\/#website","url":"https:\/\/news.elearninginside.com\/","name":"eLearningInside News","description":"News for eLearning","potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/news.elearninginside.com\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":"Person","@id":"https:\/\/news.elearninginside.com\/#\/schema\/person\/1e85c04cd7c6505413ccb5e4cc7a72f7","name":"Henry Kronk","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/secure.gravatar.com\/avatar\/6a8612979c6e9de062dc2b2761d5b8590a1093c981318be765d6398dba5243c1?s=96&d=mm&r=g","url":"https:\/\/secure.gravatar.com\/avatar\/6a8612979c6e9de062dc2b2761d5b8590a1093c981318be765d6398dba5243c1?s=96&d=mm&r=g","contentUrl":"https:\/\/secure.gravatar.com\/avatar\/6a8612979c6e9de062dc2b2761d5b8590a1093c981318be765d6398dba5243c1?s=96&d=mm&r=g","caption":"Henry Kronk"},"description":"Henry Kronk began his writing career as an intern at The Burlington Free Press in Burlington, Vermont, his hometown. After studying English at McGill University in Montreal, he went to work full time as a freelancer while living abroad in countries such as Greece, New Zealand, and Vietnam. His journalism has been published by CKUT 90.3 FM, Montreal Rampage, Potent, and HNGN. He has also produced a series of audio interviews concerning Canadian poetry for Vallum: Contemporary Poetry. His latest work is Code Burst, a podcast that investigates a free coding bootcamp in the Appalachian region of the U.S. that seeks to retrain ex-coal miners for jobs in the tech industry, along with the promise learning to code offers more broadly. Email: henry@elearninginside.com","sameAs":["https:\/\/news.elearninginside.com","https:\/\/x.com\/henry_kronk"],"url":"https:\/\/news.elearninginside.com\/author\/henry\/"}]}},"_links":{"self":[{"href":"https:\/\/news.elearninginside.com\/wp-json\/wp\/v2\/posts\/5172","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/news.elearninginside.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/news.elearninginside.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/news.elearninginside.com\/wp-json\/wp\/v2\/users\/11"}],"replies":[{"embeddable":true,"href":"https:\/\/news.elearninginside.com\/wp-json\/wp\/v2\/comments?post=5172"}],"version-history":[{"count":0,"href":"https:\/\/news.elearninginside.com\/wp-json\/wp\/v2\/posts\/5172\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/news.elearninginside.com\/wp-json\/wp\/v2\/media\/5173"}],"wp:attachment":[{"href":"https:\/\/news.elearninginside.com\/wp-json\/wp\/v2\/media?parent=5172"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/news.elearninginside.com\/wp-json\/wp\/v2\/categories?post=5172"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/news.elearninginside.com\/wp-json\/wp\/v2\/tags?post=5172"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}